MS today announced they will be sponsoring a Ferrari 430 GT in this year’s ALMS series.
Microsoft and Turn 10 Studios today announced the sponsorship of Risi Competizione’s Ferrari 430GT for the American Le Mans Series (ALMS). As the official racing simulator during the entire race season, the Ferrari’s paint scheme will display Forza Motorsport 2 and Xbox 360® on the hood of the car. The new look 430GT debuted during the inaugural Lone Star Grand Prix in Houston, TX, Saturday, May 13, where Risi drivers Mika Salo took third place and teammate Jaime Melo posted the fastest lap time of the race at 1:11.383.
You can read more about Risi Competizione or just drool over a few more pictures of their Italian beauties at their website.
A handful of new screens of this…honestly mediocre looking two-wheeled racer have been released, a few days ahead of the game’s own release in Europe. The game offers a variety of different disciplines, including moto-cross, Grand Prix, trial bikes, along with a so called “traffic” mode that, as you can see, includes traffic. This happens to be a pretty slow news day, so enjoy the screens and press release!
If this game ends up being half as entertaining as its press releases it might just be…well…mildly entertaining.
So the sign of the Beast is about to hit our calendars- 666, yes all three digits are on the horizon. It can only mean one thing; the Beast along with his mates the Four Horsemen of the Apocalypse are about to unleash a plague of death across the planet! but on a lighter note;
Whilst all hell is let lose you could spend your last few hours playing the demo for Earache Extreme Metal Racing, which by happy coincidence is going to be made available on that day; 666 from its own very special site; 6-6-06.co.uk.
Full press release after the click.
MS has announced the release of yet another batch of cars for Project Gotham Racing. This one’s all Cadillac, and it’s all free, too.
The three Cadillac V-Series cars include the 400 horsepower CTS-V, which in racing form won both the manufacturers’ and drivers’ championships in the 2005 SPEED World Challenge GT series against the likes of some of the most powerful vehicles in the world; the 443 horsepower XLR-V, which is the quickest and most agile Cadillac ever offered; and the 469 horsepower STS-V, the most powerful production Cadillac ever made. In short, horsepower is not an issue when it comes to these stylish and fast Cadillac cars.
Full Release at TeamXbox
As seen over at Blue’s News, Virtual RC Racing, a hardcore sim for tiny cars, is changing its distribution scheme slightly. Once a free download with add-on tracks available for a price, the game is turning retail. Soon you’ll be able to buy bundles with a USB controller in hobby shops co-branded with Kyosho.
This effectively means no more free version, instead a free demo will be made available on May 29. What was the single free track will no longer be free, nor will online play be free. Free things turning to not be free is typically a bit of a bummer, but this move will be good news for the game as it’ll surely result in far more and, eventually, better competition online.
Click on for the fill details of this changeover.
As seen over at RSC, the first full release Maniadrive is out. The game has been havily inspired by the fun racer Trackmania, itself easily compared to such classics as Hard Drivin’. The goal here isn’t so much speed, though speed is important, as it is crazy jumps, loops, and crashes. This release works both under Windows and LINUX, and delivers these features:
Complex car physics
Challenging “story mode”
LAN and Internet mode
Dedicated server with HTTP interface
More than 30 blocks – Full soundtrack
Black Bean Games (Evolution GT people) have released some new screens of their PC and PS2 Racer Super-Bikes Riding Challenge which was announced back in April. Other than it looking good, and being due out “soon”, all we know at this point is that the game will absolutely have “cutting edge physics, total control over rider movement and immersive gameplay that puts you right in the seat of some of the most powerful bikes on the planet.” So sez the publisher, anyhow.
More screens, and the full press-release, after the click.
An iTrip, that is. The folks at Griffin, the same ones behind the luscious 430 spyder on the E3 show floor, were kind enough to send me packing with a few PSP-related goodies. After getting a great suggestion from reader Thomas I’ve decided to share the wealth and am giving you a chance to win a Griffin iTrip. It includes everything you need to beam the sound from your PSP to your car stereo, your home stereo, or even your friend’s stereo. This could mean playing Gran Turismo Mobile with sound effects pumping out of your stereo…that is assuming someone at Polyphony Digital actually gets around to making the game.
How do you win? Easy, send me your craziest, whackiest, most awesomest car designs. I’ll look them over, pick the top few, and let you the readers vote to decide who wins. Now, sure, you could submit your car design to Atari’s contest and maybe win $2,500 bucks and have your design epitomized in their Test Drive Game, but you just know the game is going to get mediocre reviews, and do you really want your creative vision to be associated with that? Besides, I’m encouraging silly submissions done in MS Paint or the like, and I don’t think something sketched out with a mouse and bespoken with heavy artillery will get you far in their party.
Even if you don’t have a PSP, feel free to join in the fun by sending me your 5 minute sketches of your vision. I’m sure you can find someone who’d appreciate it.
Send all contest entries to email@example.com. Rules: please only submit pictures that you (or your crazy kids) drew. Void where prohibited and void anywhere it might cost me a ton of money to deliver this thing. PSP and action figures not included. Batteries, however, are included. Deadline for submissions is midnight May 28th, and yes, the e-mail address works now.
It’s been a week since E3 closed its doors, so it’s time to end the Cars of E3 segments with one end-all posting containing all the others that weren’t quite cool enough for me to think about posting before now. A sort of depressing economy car hall of shame wrap-up as it were.
As seen over at Evil Avatar, Nintendo’s UK chief David Yarnton has some harsh words directed toward Sony:
Historically we’re always developing new things. We know Sony have had a lot of issues with their rumble feature and they’ve had to withdraw it – because they didn’t innovate, they copied. With Nintendo, I’m trying to think of anything we’ve copied… but I can’t.
Full Story at Next Generation
If you’re not following on the rumble feature “issues,” it’s a back-handed reference to Sony’s recent claim that they couldn’t have both rumble and motion-sensing features. Most folks saw right through that remark, realizing that Sony’s simply opting out of rumble thanks to their recent patent-infringement lawsuit. Even the company that sued Sony thinks that’s bunk.