GT4 Producer Says GT4 is Unrealistic

The launch of the official Japanese PS3 website has been accompanied by an interview with Mr. Gran Turismo, Kazunori Yamauchi (helpfully transcripted at GameSpot). He had some…interesting things to say about the non-PS3 versions of the game…which is all of them so far:

To be honest, I can’t really say the [original PlayStation] or the PlayStation 2 were able to sufficiently represent the realistically modeled physical world we wanted [in previous Gran Turismo games]. With the PS3, we will be able to perform true physical modeling for the first time.

True physics modeling for the first time, eh? Back in 2003 this is what he was saying about GT4:

The new physics engine we’re using for GT4 has very, very accurate simulation, and this allows users to take cars out on the course and come back with lap times which are very lifelike, very realistic. Sometimes in games you’ll get unrealistic times, but in GT4 that won’t be the case.

So much hype…


Freelance journalist and software architect based in Upstate NY. I write for a variety of different places (as you’ll see) -- maybe even for you if you ask nicely.


  1. Hey, it must be really hard keeping track of which hype to pimp each week! I thought GT3 was supposed to be the be-all end-all. 😉

  2. hehe 🙂 I’ll bet GT5 will be hyped as the ultimate race experience..
    or did the Codies already used that?

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