Grand Prix Tycoon To Be Free

Grand Prix Tycoon

A few weeks back we reported on a new Tycoon game hitting the web, this one focused on the world of Grand Prix racing. Grand Prix Tycoon hopes to give gamers the opportunity to run virtual teams, create virtual parts, hire (and presumably overpay) virtual drivers, and even work in cooperation with other virtual teams lead by decidedly non-virtual people. We’ve since learned that all this virtual tycoonery will be free, not even ad supported. How does the company plan to make any money? That remains to be seen…

Announcing a free multi-player online tycoon game, Grand Prix Tycoon

Huddersfield, United Kingdom. – April 27, 2007 – Quasit-Rushyo Games (http://www.grandprixtycoon.co.uk) is pleased to announce Grand Prix Tycoon, a browser-based entirely free, and even ad-free online multi-player tycoon game.

A new entirely free multi-player online game from the experienced game developers of Quasit-Rushyo Games. Grand Prix Tycoon will mix the best in Grand Prix management with the best of the most involved tycoon games, adding a pinch of genius design to create a truly unique persistent racing universe.

Start as an investor without a team, building up your personal fortune. Create your own league to play with your friends or pit your cars against the greatest teams in the official leagues. A simple, easy to use interface means anyone can pick up and play with no experience in management games. Ever-changing RRA regulations make every single season a whole new challenge. Those who don’t keep up will not stay on top!

Building on the success of previous games, Quasit-Rushyo Games aims to deliver a game players of all tastes will enjoy. Whether you like Grand Prix, management or wheeling and dealing Grand Prix Tycoon will allow you to focus on the aspect of the game you love best.

The Grand Prix Tycoon website (http://www.grandprixtycoon.co.uk) contains all the information you could want. Join the forum, get active and await the release of the hottest Quasit-Rushyo Games release yet!
Current/planned features:
– Control your own Grand Prix team playing against other players online for free.
– Control research and development, competing to develop the best car every season.
– Fight for supply contracts, ousting competiting teams.
– Hire drivers each with their own sets of skills, assets and quirks.
– Extensive help, including on-the-fly contextual help, a quick tutorial and a manual.
– Play through any browser, including mobile phones, or without any browser at all!
– Purchase shares in other teams, playing the stock market and making money from dividends.
– Merge teams together, forming a whole new team with the best of both!
– Issue shares for money, but take care not to lose your controlling stake!
– Become a parts supplier! Take charge of your own supply company, providing engines and other parts. Form your own contracts with teams and develop the best engines, etc in the game!

About Quasit-Rushyo Games:
Quasit-Rushyo Games is a dedicated games development team based upon the ideal of community gaming. With years of experience developing online multiplayer games and providing them free to the online community.

tim.stevens

Freelance journalist and software architect based in Upstate NY. I write for a variety of different places (as you’ll see) -- maybe even for you if you ask nicely.

One Comment

  1. “How does the company plan to make any money? That remains to be seen…”

    We don’t 🙂

    All Quasit-Rushyo Games are funded out of my (rather meagre) student pocket. I run a web development business in my spare time to pay for the exuberent server costs of running Quasit-Rushyo Games. Whilst I have included subscription charges for additional features in games in the past they have not been sufficient to cover the cost of running the servers and it has cost me thousands over the years.

    I run Quasit-Rushyo Games to build a strong community of game players, to present my own talents to the world and to take part in a hobby I enjoy.

Comments are closed.

comments powered by Disqus