Driver: Parallel Lines Vid Shows Wii Controls

The PS2 and Xbox releases of Parallel Lines didn’t fare too well, and I found out the PSP release unfortunately didn’t do much better when I reviewed it for G4TV. But, that isn’t stopping Ubisoft from pimping out their newly purchased property, re-writing it for the Wii. Gametrailers has a few videos of the game, including the one included below showing off some of the Wii-specific controls for driving. The video doesn’t show too many, so here’s hoping you can do something else than pull up the Nunchuck to hit the handbrake.

It must be said, though, that graphically the game is looking good, much better than its previous releases, and if Ubi has addressed some of the shortcomings of the previous releases, this could be finally be a driver worth playing on Wii. The Wii release should be in stores now just about everywhere.

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Midway Cruis’n To Wii

Cruisin World

Word comes from GameSpot that Midway is planning to release an iteration of their famous Cruisn’ series for the Wii. Details are scarce, and can be wholly summed up in the following sentence: “The action racer hybrid will feature 12 courses, and players will drive using the Wii Remote.” Will this be another lame Wii port or something more impressive? We only hope it lives up to its goofy predecessors.

DiRT on PC Reviewed


GameSpy has a review of the PC release of DiRT, finding many of the same complaints we’ve heard in other reviews, including some unsurprising new ones relating to system requirements and the like:

To get the full effect of all these spectacular crashes and gorgeous visuals you’ll need some serious horsepower. On its highest detail settings DiRT is able to slow down our test PC, which has an AMD FX-60 with 2GB of RAM and a GeForce 8800 GTX. Even with a beast of a system like this, we saw frame rates take a noticeable hit on the game’s highest settings, and it gets worse when more than three cars appear on the screen at a time, as the frame rate takes a significant nose-dive. It’s annoying to watch the Xbox 360 version run smoother when we know our PCs have so much more raw horsepower.

Race Sir Sterling Moss on Live

Sterling Moss

Usually when we report about these Game With Fame things from Microsoft it’s some random band or B-list celebrity who you might be a fan of but probably don’t have any particular desire to race against online. This week we have someone rather different to tell you about. Microsoft has managed to get British racing legend Sir Sterling Moss lined up for competition on Xbox Live. It’s short notice, though, as he’ll be online tomorrow night, June 28, playing Forza 2 of course (called a “super-realistic driving sim” in the accompanying press release, in case you weren’t aware). He’ll be online between 12:00 and 14:00 GMT tomorrow, but if you want to compete you’ll need to register ahead this time. Shoot an e-mail to stirling at with the following info:

  • Name
  • Age
  • Nationality
  • Gamertag

Good luck in getting selected, and please do save those replays if you are. We’d love to see just what kind of ride Sterling is pimping online, though we do have our suspicions.

New (And Muddy) Sega Rally Revo Screens

Sega Rally Revo

Sega has released a batch of screens of Sega Rally Revo, some new and some old, and as you can see, they certainly haven’t cleaned them up at all, either in terms of the mud caking the various cars or in terms of some minor graphical unpleasantries that, it must be said, make this game look somewhat worse than its most direct competitors.

While the mud looks very good (especially on the wheels) and the track deformation we’ve shown earlier is certainly shaping up nicely, the cars themselves look flat, almost cell-shaded; something that fits in well with the simpler graphics of the earlier games but won’t buy this new one any respect among the newest crop of offroad racers.

That said, it’s not really the graphics we’re looking for in this one, rather the fast-paced and wholly unrealistic gameplay that’s been so addictive for so long.

Sega Rally Revo
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New RACE 07 Trailer – Count the Series

SimBin have released a trailer for their upcoming RACE 07 – The Official WTCC Game, shown above in YouTube-vision or available in a higher quality version at the game’s official site. It seems they’ve addressed the biggest complaint with the last game, that it featured exclusively a racing series not many people cared too much about. This time the game will include a wealth of seemingly random car sets, resulting in 300 cars in 9 different classes, including:

  • 2006 WTCC
  • 2007 WTCC
  • 1987 WTCC
  • Formula 3000
  • Formula BMW
  • Radicals
  • Caterham 7’s
  • Mini Cup

32 tracks will also be featured, making this one of the most well-rounded (out of the box) racing sims to date. It’s due to hit PCs sometime in the third quarter of this year.

New Sega Rally Screens and Vids Show Track Deformation

Sega Rally Revo

Track deformation seems to be the new hotness in offroad racing games this season, with MotorStorm being the first strong proponent, but plenty of others following in the muddy wake. Sega wants you to be sure you know that Sega Rally also features the same, releasing a series of screenshots to show off the before and after effects of the racing surface. The above picture shows a muddy track at the beginning of the race. The picture below shows the same section of track after just three laps.

Sega Rally Revo

The track deformation is of course impressive, but perhaps even more so is the formation of puddles in those ruts, something we haven’t seen yet. The game is certainly looking quite good, perhaps not as good as the first set of pictures of the game we recieved, but good nontheless. Click on for a new in-game video from and see for yourself.

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