An interview conducted by Sam Kennedy from 1UP, speaking with Sony Liverpool director Tony Buckley, has been posted at the 1UP site which makes some interesting revelations about the upcoming download-only Wipeout HD for the PS3, hinted at in his earlier preview. It seems the game will include just 8 tracks, all sampled from the two PSP releases, Pulse and Pure. The code for those tracks is lifted directly from those games, along with much of the rest of the game engine itself, with the visuals of course polished and smoothed to look appropriate on the PS3 … mostly anyway.
This means Wipeout HD isn’t going to be quite the next-gen Wipeout experience many series fans have been hoping for, no more so than Gran Turismo HD was for Gran Turismo fans. However, unlike that one this one won’t be free …
Once a physics test in Project Gotham Racing, Geometry Wars turned into a hugely popular game in its own right and its successor helped to get Microsoft’s Xbox Live Arcade off the ground for the 360 when it launched. It’s been announced that a successor to Retro Evolved will be included with Project Gotham Racing 4. That’s an improvement over PGR3, which only included a timed demo of Retro Evolved, irritating many series fans somewhat.
No details on what exactly will be new in this updated version of the game have been given, other than it will be called Geometry Wars: Waves.
GT5 is in full effect over at the Games Convention in Germany right now, and we’ve got the screens to prove it. It’s hard to say anything about the look of them other than “wow,” but it still remains to be seen just how the core gameplay has been improved … if at all.
Project Gotham Racing 4 is coming, oh yes, it’s coming, and it’s only a little over a month away. Earlier indications were that the game would drop in September. That’s not the case, but it’s not far off. The game will hit store shelves on October 2 here in North America, with a European release following a little later on October 12. That should be just enough time for the ‘Mericans to get a bit of a leg up on the surely more practiced Euro competition.
Along with the announcement came a handful of new screens showing off some more two-wheeled tomfoolery, plus a few of the smaller four-wheeled autos. A list of new cars and bikes have been announced, including selections from desirable brands like Norton, Caparo, and even the electric Tesla Roadster. Here’s hoping we don’t have to worry about battery charge mid-race!
- Ariel Atom 300 Supercharged 2004
- Aston Martin V8 Vantage 2005
- Austin Mini Cooper S 1964
- Chevrolet Camaro Z28 1969
- Ferrari F430 2004
- Caparo T1 2007
- Caterham R500 2000
- Lamborghini Gallardo 2004
- Mercedes-Benz SLR McLaren 2005
- Tesla Roadster 2008
- BMW F 800 S 2006
- Honda NR750 1992
- Honda CBR600RR 2005
- Kawasaki Ninja ZX-14 2007
- MTT Turbine Superbike 2006
- MV Agusta F4 Senna 2006
- Norton 500 Manx 1962
- Triumph Speed Triple 2005
- Triumph Trident 2005
If you’ve ever had the misfortune of clicking over to SPEED Channel on a Saturday afternoon the weekend of a NASCAR race (or test session) you’ve seen show after show of hot-headed pot-bellied former racers arguing ad nauseam about the finer points of circle-track racing. If you’ve ever wanted those guys to cover sim racing too I’m sorry to report that you’re still going to have to wait.
However, a few more mild-mannered blokes have taken it upon themselves to give the same sort of attention to the sim racing world, creating Sim Racing Tonight. They’ve just posted the first episode in three parts and have product reviews, highlights of leagues, and of course news and previews. The show has a ways to go before it can match the flash of its boob-tube real-life competition, but it’s certainly a great start, and they could be well poised for getting picked up by The Racing Network.
Click on to Watch the First Episode
If you’re looking for a little more … flare for your Logitech G25 wheel you probably were drooling over the CXC Shift Lights we reported on earlier. You can stop drooling and start ordering now, and for a limited time they’re available for $20 off, bringing them down to a still rather exclusive $119 (or 89.99 Euros). The shift lights install behind the wheel on the G25 and display a rev counter plus current gear in many PC race sims. In the US you can place your order on the CXC site, while those of you in Europe should click on over to NetRacing Europe.
GameSpot has had the opportunity to check out an updated version of Need for Speed: ProStreet, and have posted both an updated preview and a video interview with Mark Little, one of the game’s producers. Interestingly, they stress how the game has taken a turn toward realism compared to the previous entries:
As we discovered in our hands-on time with the game, each of the event types in ProStreet has its own charm and its own challenges. With grip races, the challenge is dealing with the heavier feel of the cars. We tried a couple of different grip challenge races with cars, such as a Mitsubishi Lancer, which–while not the hottest car in the lineup–is certainly no slouch. The more realistic feel in ProStreet is most evident in weight transfer, which plays a big role in achieving quick times around the circuits. If you can manage to roll your momentum through the tracks, you’ll be that much quicker each lap. Interestingly, some grip events will feature two classes of cars, and your goal will be to win the race in you current class.
We’ll believe that when we see it, of course coming from the latest NFS entries, it wouldn’t take much of a change to be more realistic. Anyhow, check out the rest of the preview for more impressions of the game, and check out the video interview below.
Not many people have heard of Invictus, the people behind this latest attempt at an MMO racer. This is a shame. Invictus’ previous efforts (most notably 1nsane and Cross Racing Championship 2005) have been extremely fun if somewhat unusual games. They stayed close to simulation levels of realism without compromising the fun factor, and had some downright crazy stuff thrown in to the mix as well.
But enough background, you’re here to read about Project Torque are you not? I’ve been playing the BETA for a good part of the week and so far I’m liking what I find.
Our good friend Yoan has sent us another of his well produced videos. This one gives us a tour of the new Donington Park for rFactor, in a GP79 car.
The last Stuntman game was nothing short of a frustrating mess, and after watching some videos we’re not entirely sure the main gameplay in this new one is going to any more fun. But, what is almost guaranteed to be a blast is the Construction mode, where you build your own stunts and play through them online with friends. We’ve been eager to check this out and thankfully the below video from Gametrailers.com gives a good taste of what’s to come.