Burnout Paradise Q&A At 1UP

Burnout Paradise

The Burnout Paradise release is still 4+ months away, but we’re learning more and more about the title, first with a hands-on from Eurogamer, and now with an interview with Creative Director Alex Ward. About a year ago he was just revealing the open-ended nature of the game, and now he’s taking the time to explain a bit more about how that fits into the overall gameplay:

1UP: Can you explain how the player will progress through the game? How will you know you’re 100% done, earn faster cars, etc?

AW: Each player will progress in a different way. We give you the keys to Paradise City; what happens thereafter is up to you. You can drive anywhere and do anything — there is no set path through the game. There are some races to take part in, but again, if you don’t want to do any of that, you don’t [have to]. Win races to set cars free into the city. Then you have to find them, give chase and take them down.

tim.stevens

Freelance journalist and software architect based in Upstate NY. I write for a variety of different places (as you’ll see) -- maybe even for you if you ask nicely.

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