Mario Kart on the Wii has been a long time coming, and despite being as eagerly anticipated as it is, hasn’t been seen in action just yet. That’s finally changed, with Nintendo taking just about a minute out of their Fall Press Conference to give a glimpse of the game in action. The short video, included below, shows a new stunt dynamic, with Mario doing backflips in his kart to earn points (kudos?). Motorcycles are also showed off, with Mario pulling a wheelie and kicking the tail out flat-track style. Not much else is known at this point, including just when it will be released, though it is expected sometime early next year. However, with the recent delay of Super Smash Bros. on the Wii, don’t be surprised if Mario Kart follows suit and drifts into later 2008.
ProStreet is just shy of two months away for most of you, and we’re still learning some of the details of this game, including just how the career mode will progress. That’s helped a bit by this new trailer from GameTrailers showing some of the various organizations around the world hosting in-game events. It’s clear from the video that this racer could have perhaps the highest production values of any yet released. The question, of course, is whether the gameplay will live up.
According to some info gleaned from the latest issue of the official Nintendo UK mag, the hotly anticipated release of Mario Kart for the Wii, sadly not dropping until early next year, may include 16-player online multi. That would certainly be a pleasant change from the current, largely offline status of the console …
When Ubisoft announced Nitrobike at E3 a few months back everyone pretty much assumed the game would be a Wii exclusive because, frankly, it just wouldn’t fly elsewhere. Well, with the game not really getting much buzz post-announcement Ubi has seen fit to announce the game a second time, this time confirming Wii exclusivity and that the game will be released in November of this year. They also play up the roots of the games developers, who are the guys behind Excitebike 64, which bodes well!
Team Xbox has posted a new video showing off the career mode in ProStreet which, say what you want about the rest of the game, should be somewhat fun. Unfortunately it’s not something able to be embedded here, so if you’re interested head on over to Team Xbox.
PS-Gamer has posted a preview of the upcoming high-impact racer: Need for Speed: ProStreet. The preview touches on a topic close to many readers’ hearts: the general boredom felt when thinking about yet another game in the NFS franchise.
If you were growing a little tired of the solid – if unspectacular – arcade style street racing action of Carbon and Most Wanted (or indeed, the two Underground games before them), then you’re not alone. Market research conducted by EA and developer Black Box revealed that the tried-and-tested Fast and the Furious style arcade romps of recent years simply weren’t pushing gamers’ buttons anymore, and that a fundamental change was required to add depth to the overall package.
While some similarities remain – most notably the fact the cars can be tuned and tinkered with in the most visually outrageous ways possible – the level of changes made to ProStreet run considerably deeper than a mere name change, altering the game’s fundamental concepts in ways Carbon or Most Wanted could only dream of.
We’re thinking it’s going to take more than extended customization options to woo people back to this increasingly more stale series.
One of the few new racers announced at E3 came from Ubisoft of all places and it has a bit of an odd concept. Take bikes and add rocket engines and you basically have the gist, resulting in an arcade-style racer from the developers of Excitebike 64. From what little was shown at the show the game looks an awful lot like Excite Truck, meaning high-flying jumps and stunts, but if anything even worse graphics.
Sadly we don’t know much else about it, other than it’s due this holiday season and will, of course, be on the Wii. We’ll let you know when we do.
Alas, it seems European gamers still love racing games more than American gamers … at least in the eyes of game publishers anyway, if a new rumor proves to be true. Pro-G is reporting that two major Wii releases, Super Smash Bros. Brawl and Mario Kart will be swapping releases in different territories. In the US, we’ll get Bros. before the end of the year but will have to wait until next year to get Mario Kart. The reverse is true in Europe, who will be karting before year’s end but not brawling until 2008. So, regardless of where you live, someone’s going to be ticked off.
We can stand the wait — we just hope the graphics are this good.
Yes, those NASCAR boys will advertise just about anything, whether or not it appeals to their pseudo-masculinity. Case and point: Greg Biffle’s new Nintendo Wii themed “car of tomorrow,” slated for debut at the August 12 race at Watkins Glen. At least Nintendo chose a road course…
The PS2 and Xbox releases of Parallel Lines didn’t fare too well, and I found out the PSP release unfortunately didn’t do much better when I reviewed it for G4TV. But, that isn’t stopping Ubisoft from pimping out their newly purchased property, re-writing it for the Wii. Gametrailers has a few videos of the game, including the one included below showing off some of the Wii-specific controls for driving. The video doesn’t show too many, so here’s hoping you can do something else than pull up the Nunchuck to hit the handbrake.
It must be said, though, that graphically the game is looking good, much better than its previous releases, and if Ubi has addressed some of the shortcomings of the previous releases, this could be finally be a driver worth playing on Wii. The Wii release should be in stores now just about everywhere.